V·A_studio
TRAK
Project 01

TRAK

Design and improve the userflow of the app.

Background

TRAK is a company that has developed artificial intelligence-powered digital rehabilitation software for musculoskeletal injuries. Its technology recognises more than 40 joint movements of the patient using their smartphone camera to accompany them in their treatment based on therapeutic exercise with real-time feedback. All material belongs to TRAK, I only show my work in participation with the brand.

Solution

This project was focused on enhancing TRAK's UX/UI by developing new features. My role involved improving various areas and user flows within the app by iterating on existing features and creating new ones. I redesigned the user interface flow for first-time patients, leading to a more than 30% improvement in their adherence to the database. Simultaneously, I conducted thorough research to enhance the rehabilitation interface, aiming to make it more dynamic, user-friendly, and easier to use. This research helped identify the deficiencies and pain points that were causing patients to abandon the flow. I also worked on iterating the functionalities in the physiotherapist dashboard to make it easier for them to add and edit new patients.

Concept

A calm companion for the in-between days.

Trak — concept

System

One language across screens, states and surfaces.

Trak — system

In Motion

Interaction studies.

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Freshly Cosmetics